AI-Assisted Retopology
Automatically convert high-poly sculpts into clean, animation-ready meshes with optimal edge flow.
How It Works
AI analyzes your mesh structure and generates a new topology with proper edge loops, quad-based geometry, and optimized polygon count. Tools can detect areas needing denser geometry (faces, hands) versus simpler areas.
Best For
- •Converting sculpts to game-ready meshes
- •Cleaning up photogrammetry scans
- •Optimizing high-poly models
- •Creating LOD (level of detail) versions
