Using 3D-Agent
Projects and attachments
A project groups related chats and the reference files they share. It’s a folder for chats, not a Blender file. Checkpoints belong to the .blend, whichever chat edits it.
Create a project
- In the sidebar, click New Projects, or press ⌘P on macOS or Ctrl+P on Windows.
- Enter a Project Name and click Create.
The project page has a composer for starting chats, a Conversation list, a Files card and a Plugins card.
Move chats in and out
Open a chat’s menu in the sidebar and choose Add to project or Remove from project.
Share files with a project
Add PDFs, documents or other text to the Files card, up to 20 MB each. Every chat in the project uses them as reference. A file you add later reaches each chat with its next message.
Good project files include a brief, a style guide or a list of assets with their sizes. A short .md style guide keeps every asset in the project consistent.
Set plugins for a project
The Plugins card sets which plugins are on by default in new chats in the project. Each chat can still change them. See Plugins.
Where renders appear
- Scene preview: after a turn that changes the scene, a preview card shows the result. Click it to see it full size.
- In answers: renders the agent makes appear in its reply.
- In checkpoints: every checkpoint has a thumbnail.
To keep renders out of the chat, turn on Settings → Appearance → Hide scene thumbnails. Answers still arrive in full, and checkpoint thumbnails stay.