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Using 3D-Agent

Projects and attachments

A project groups related chats and the reference files they share. It’s a folder for chats, not a Blender file. Checkpoints belong to the .blend, whichever chat edits it.

Create a project

  1. In the sidebar, click New Projects, or press ⌘P on macOS or Ctrl+P on Windows.
  2. Enter a Project Name and click Create.

The project page has a composer for starting chats, a Conversation list, a Files card and a Plugins card.

Move chats in and out

Open a chat’s menu in the sidebar and choose Add to project or Remove from project.

Share files with a project

Add PDFs, documents or other text to the Files card, up to 20 MB each. Every chat in the project uses them as reference. A file you add later reaches each chat with its next message.

Good project files include a brief, a style guide or a list of assets with their sizes. A short .md style guide keeps every asset in the project consistent.

Set plugins for a project

The Plugins card sets which plugins are on by default in new chats in the project. Each chat can still change them. See Plugins.

Where renders appear

  • Scene preview: after a turn that changes the scene, a preview card shows the result. Click it to see it full size.
  • In answers: renders the agent makes appear in its reply.
  • In checkpoints: every checkpoint has a thumbnail.

To keep renders out of the chat, turn on Settings → Appearance → Hide scene thumbnails. Answers still arrive in full, and checkpoint thumbnails stay.

Next steps

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